Game-of-the-Month Club – What Remains of Edith Finch – S2, E2

What Remains of Edith Finch header

Happy August, everybody! Welcome to this month’s episode of our Game-of-the-Month Club Podcast. This month, we played the award-winning, narrative walking sim, What Remains of Edith Finch developed by Giant Sparrow and published by Annapurna Interactive. Give it listen as we talk about … SO MUCH STUFF about this wonderful game. And if you played the game along with us throughout the month, let us know what you thought in the comments below.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! So if you haven’t played Where the Water Tastes Like Wine yet, take a few hours to run through it, then come back and give us a listen. And make sure to add your comments below to keep the conversation going!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Game-of-the-Month Club – Where the Water Tastes Like Wine – S2, E1

Where the Water Tastes Like Wine header image

Hello folks! For July we played Where the Water Tastes Like Wine from developers at Dim Bulb Games and Serenity Forge, published by Good Shepherd Entertainment. Join us for the podcast as we talk about rich narrative in games, trade-offs with UX/UI, the appeal of Americana and games that are “off the beaten path,” STING, and a whole lot more.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! So if you haven’t played Where the Water Tastes Like Wine yet, take a few hours to run through it, then come back and give us a listen. And make sure to add your comments below to keep the conversation going!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Game-of-the-Month Club – Season 1 Recap – S1, E6

Hello, again and welcome back to the Game-of-the-Month Club podcast. This month, we recapped all five of the games we played this season with thoughts about what we liked, what we didn’t, and what stuck with us the most. Join us as we dive back into Everything, Nantucket, Diaries of a Spaceport Janitor, Neir: Automata, and The Norwood Suite.

And as always, tell us what you thought down in the comments below!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Galactic Scoundrels launches on Kickstarter!

Image of Galactic Scoundrels game showing all the cards, box, rulebook, and dice

Gamble, bluff, negotiate, and tell tales of space adventure. The richest scoundrel may win the game, but everyone enjoys a great story!

Hi friends! We’re excited to announce the launch of our very first Kickstarter project for Galactic Scoundrels! We’re blown away the support we’ve gotten so far. In our first 24 hours, we managed to get to 42% of our $17,000 goal! HUGE thanks to everyone who’s backed us so far. We couldn’t make this game without you.

Cruise on over to the Galactic Scoundrels Kickstarter page and join the campaign. As a new start-up company, your support of our inaugural game release means Little Rock Games will be able to continue to develop and produce great games for years to come. We’re glad to have you with us on this part of our journey, and we’re grateful for your interest and support.

THANK YOU!

About Galactic Scoundrels

Galactic Scoundrels is a game made by and for people who love science fiction stories from the morally questionable end of the galaxy. From Firefly to Cowboy Bebop to Star Wars to Rick and Morty, the game has a trope for just about every scoundrel story out there, but it tilts toward the space-western genre more than most.

You have one goal in the game: to become the richest swindler in the galaxy, while telling some beautiful stories along the way. You’ll attempt this by agreeing to some not-very-nice jobs. Whether it’s an assassination, a kidnapping, or just an old-fashioned smuggling run, everyone playing tells the tale of each job one event at a time. Every action taken, every roll of the dice, every card played advances the story, complicating the adventure of the scoundrel who’s trying to make it to payday. Adventures can be serious or silly, tame or wild, absurd or plausible, whatever the players in your game decide. Along the way, the game will have you gambling, bluffing, negotiating, and occasionally tricking other players for a bit of extra profit.

It’s a wild, woolly mess of a galaxy out there, and it’s filled with stories. See if you have what it takes to survive them in Galactic Scoundrels.

Number of players: 3-5
Time required: 60-120 min
Recommended ages: 13+
Suggested MSRP: $29.99 USD

Game-of-the-Month Club – The Norwood Suite – S1, E5

The Norwood Suite cover image

Hi friends! For this month’s Game-of-the-Month Club we play Cosmo D‘s surreal first-person adventure, The Norwood Suite. In this podcast, we talk about surreal art, characters as environment VS music as character, the Uncanny Valley, creep factor, and Bruce’s turtle. Join us for this interesting little game that’s off the beaten path of narrative games.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! So if you haven’t played The Norwood Suite yet, take a few hours to run through it, then come back and give us a listen. And make sure to add your comments below to keep the conversation going!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Game-of-the-Month Club – Nier:Automata – S1, E4

Nier:Automata cover art
Nier:Automata cover art (via Wikipedia)

Welcome back for the April 2018 episode of our Game-of-the-Month Club! This month we played the 2017 release Nier:Automata from developer PlatinumGames and publisher Square Enix. We had so much to say about Nier:Automata that we’re even considering doing a second podcast later in the year just to cover it all! It’s an amazing feat of storytelling, action, adventure, and so much more. Join us as we discuss what we thought of the game in our GotM podcast.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! If you haven’t played it yet, we recommend you stop everything, reexamine your priorities, and spend 80+ hours playing this fantastic game. Then come back, listen to the podcast, and leave your comments below!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Game-of-the-Month Club – Everything – S1, E1

Everything cover art

Welcome to our very first, inaugural, premier, numero uno episode of our Game-of-the-Month podcast! For the month of January 2018, we played the game Everything from David OReilly and Double Fine Productions.

Have a listen, and please feel free to comment below with your own thoughts about … Everything!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/