Game-of-the-Month Club – What Remains of Edith Finch – S2, E2

What Remains of Edith Finch header

Happy August, everybody! Welcome to this month’s episode of our Game-of-the-Month Club Podcast. This month, we played the award-winning, narrative walking sim, What Remains of Edith Finch developed by Giant Sparrow and published by Annapurna Interactive. Give it listen as we talk about … SO MUCH STUFF about this wonderful game. And if you played the game along with us throughout the month, let us know what you thought in the comments below.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! So if you haven’t played Where the Water Tastes Like Wine yet, take a few hours to run through it, then come back and give us a listen. And make sure to add your comments below to keep the conversation going!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/

Game-of-the-Month Club – Where the Water Tastes Like Wine – S2, E1

Where the Water Tastes Like Wine header image

Hello folks! For July we played Where the Water Tastes Like Wine from developers at Dim Bulb Games and Serenity Forge, published by Good Shepherd Entertainment. Join us for the podcast as we talk about rich narrative in games, trade-offs with UX/UI, the appeal of Americana and games that are “off the beaten path,” STING, and a whole lot more.

As always, THERE ARE TONS OF SPOILERS IN THIS PODCAST! So if you haven’t played Where the Water Tastes Like Wine yet, take a few hours to run through it, then come back and give us a listen. And make sure to add your comments below to keep the conversation going!


Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed under Creative Commons: By Attribution 3.0 – http://creativecommons.org/licenses/by/3.0/